Building games for a device running Android OS requires an approach
similar to that for iOS development. However, the hardware is not
completely standardized across all devices, and this raises issues that
don’t occur in iOS development. There are some feature differences in
the Android version of Unity just as there are with the iOS version.
Setting up your Android Developer environment
You will need to have your Android developer environment set up before
you can test your Unity games on the device. This involves downloading
and installing the Android SDK with the different Android plaforms and
adding your physical device to your system (this is done a bit
differently depending on whether you are developing on Windows or Mac).
This setup process is explained on the Android developer website, and
there may be additional information provided by the manufacturer of your
device. Since this is a complex process, we’ve provided a
basic outline
of the tasks that must be completed before you can run code on your
Android device or in the Android emulator. However, the best thing to do
is follow the instructions step-by-step from the
Android developer portal.
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